|VIDEO GAME CONNECTION - Game Manuals
Video Game Cartridge for the
Atari(R) Video Computer System(TM)
and Sears Video Arcade(TM)
(C) MCMLXXXII Gabriel Industries, a division of CBS Inc.
GORF (C) 1981 Bally Midway Mfg. Co. All Rights Reserved.
CBS Video Games(TM)
SETTING UP YOUR VIDEO CONSOLE
1. Hook up your video game system, following manufacturer's instructions.
2. With the power OFF, plug in the video game cartridge.
3. Turn power ON. If no image appears, check the connections of your
game system to the TV, then repeat steps 1-3.
4. Plug a Joystick Controller firmly into the LEFT Controller jack of
your video system.
5. To start the game, press GAME RESET. When the game is over, it may be
restarted the same way or by pressing the red firing button on the
Note: Never remove your video game cartridge from the console unless the
power is turned OFF.
MESSAGE FROM INTERSTELLAR SPACE FORCE COMMAND
By the time you read this communique, we of the Interstellar Space Force
Command will have been destroyed. The evil Gorfian Empire has launched
an all-out attack. You are Earth's last hope! Your assignment is to
repel the invasion and launch a counterattack. You will engage various
hostile spacecraft as you journey toward a dramatic confrontation with
the enemy Flag Ship! You will be rewarded for your success with
promotions in rank and praise from a grateful planet. But you must act
quickly, Space Cadet! Brief yourself on the Gorfian Robot Armada and
then attack before it's...TOO LATE!!
OBJECT OF THE GAME
The object of GORF is to accumulate points by destroying the various
types of enemy spacecraft you will encounter as you attempt to complete a
variety of space missions.
[PICTURE OF FIGHTER]
INTERSTELLER SPACE FIGHTERS
You begin each game with a fleet of five Fighters. Only one Fighter may
fire upon the enemy at a time. The number at the bottom of your screen
below the score indicates how many of your Fighters are left.
[PICTURE OF JOYSTICK]
Use your Joystick Controller to maneuver your Fighter back and forth
along the screen. Hold the Joystick with the red firing button to your
upper left toward the screen. To fire the laser, press down on the red
firing button. You have an unlimited supply of ammunition.
Note: Firing a shot causes a previously discharged bullet to disintegrate
if it hasn't yet made contact.
You will be awarded one extra Fighter for every 10,000 points scored.
MISSION 1 - ASTRO BATTLES
Before taking off into space, you must first defend the Earth from the
horde of advancing Gorfs and Droids. These invaders descend in column
formation and drop dangerous anti-matter bombs. When the entire attack
matrix is destroyed you will proceed on to your next mission. If any of
the invaders should reach the Earth's surface before you've destroyed
them, this mission will be terminated and your Fighter will be sacrificed.
[PICTURE OF ASTRO BATTLES GAME SCREEN]
MISSION 2 - LASER ATTACK
This orbital zone is the Gorfian Empire's first line of defense against
your counterattack. You must destroy the anti-particle Laser Ship while
avoiding its deadly beam. The Laser Ship is protected by three Kamikaze
Invaders and a Flying Gorf. The Kamikaze Invaders will each continuously
try to ram into you as you attempt to blast them all. If the Laser Ship
is blown up before all the Kamikazes and the Gorf are destroyed, a new
Laser Ship will take its place within four seconds.
Points are scored for all enemies shot and destroyed. No points
are scored for Kamikaze Invaders blown up in a suicide-crash. When all
attack ships are destroyed, you will move on to your next battle.
[PICTURE OF LASER ATTACK GAME SCREEN]
MISSION 3 - SPACE WARP
You are getting closer to the enemy Flag Ship! Sensing your presence, it
generates an eerie space web which releases Gorfian Attackers firing
subquark torpedoes. Attackers are released one at a time and fly in a
spiral pattern. Each one is a different color and will continue to
attack until destroyed by a blast of your laser. A destroyed Attacker
sends out an audible distress signal as it blows up. When you succeed in
destroying all five Attackers, you'll be ready for your next and most
[PICTURE OF SPACE WARP GAME SCREEN]
MISSION 4 - FLAG SHIP
To destroy the Gorfian Ship and earn the right to work toward your next
promotion, you must score a direct hit in the Flag Ship's internal power
reactor vent. In order to get a clear shot at this difficult target, you
must also avoid the heat-seeking tracking missiles being launched in your
direction. Following a successful hit, a violent neutronium explosion
will appear in dazzling color as the Flag Ship disintegrates. You are
now a Space Captain and will repeat the sequence of missions fighting
against progressively faster and nastier robots of the Gorfian Empire!
[PICTURE OF FLAG SHIP GAME SCREEN]
END OF THE GAME
The game ends when all of your Interstellar Space Fighters have been
destroyed by the robot warriors of the Gorfian Empire.
Note: THere are nine levels of mission sequences, each one more difficult
than the last. We wish you luck in getting to the toughest level; you'll
| Mission 1 Gorf and Droids 50 points |
| Mission 2 Laser Ship |
| Kamikaze Invaders |
| Flying Gorf 100 points |
| Mission 3 Gorfian Attackers 100 points |
| Mission 4 Flag Ship 1000 points |
There is no point value for bombs and missiles destroyed by your laser fire.
FIELD PROMOTION SCHEDULE
Missions Completed Rank
| 1-3 Space Cadet |
| 4-7 Space Captain |
| 8-11 Space Colonel |
| 12-15 Space General |
| 16-19 Space Warrior |
| 20 and up Space Avenger |